Plane Shader

This example plays with the allowAutoResize property of MovieMaterial. This allows the moviematerial to stay its original size even though the movieclip may be changing size during the animation. ( i.e. After the material has been assigned, I add a large radial gradient which animates as you click on the plane giving a fake shading effect )

Jigsaw Piece

FlatShadeMaterial isn't updating for some reason... :( Also Try and use the version of Great White I have included with the models.

Ball Chair

Bevel Cube

Gift Wrap

Blender Gallery

This is a gallery/room I created using hmmm...Blender :) Unfortunately its fairly primitive looking (i.e. I could have baked fancy lighting on the walls and probably used a wooden floor etc.), but I just wanted to get the basics working properly first. The most time consumming part was definately getting the layering correct and I had to be carefull with the floor and ceiling mesh as well to prevent any culling. For this demonstration the images are hardcoded but I guess it would be nice if they were loaded by xml while also displaying some info about the image/artist.

Picture Planes

Fullscreen mode -> Right-click to get context menu

iPhone Demo

This is a low poly iPhone model I created using Blender. The model is basically split into three objects, the screen, the chrome sides and the back casing. The screen is the only part of the model that was unwrapped and I applied a bitmap material with a shader. The chrome was achieved using an EnvMapMaterial with a chrome-like texture. The back casing was just given a simple GouraudMaterial and works pretty well. The shader on the screen does cause some some intermittent artifacts and knocks the performance slightly.

Dell 3D Logo

This is another chrome + shader concept.

Lines3D

This demo contains several Lines3D objects constructed using tools like Illustrator, Blender and the Singularity library by The Algorithmist - Jim Armstrong

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